Units
Allies10
Group A
King Marth – Lvl.25 Lodestar / 46HP / Exalted Falchion
Malice – Lvl.17 Mercenary / 33HP / Armorslayer
Catria – Lvl.18 Pegasus Knight / 33HP / Steel Lance
Hardin – Lvl.4 General / 50HP / Spear
Norne – Lvl.16 Archer / 30HP / Steel Bow
Group B
Horace – Lvl.3 General / 55HP / Silver Lance
Katrina – Lvl.20 Mage / 35HP / Katrina’s Bolt
Athena – Lvl.19 Myrmidon / 33HP / Silver Sword
Etzel – Lvl.3 Sorcerer / 47HP / Waste
Legion – Lvl.2 Berserker / 62HP / Killer Axe
Enemies 30
Group A
Leif – Lvl.1 Trickster / 40HP / Levin Sword, Leif’s Blade
Dagdar – Lvl.2 Warrior / 44HP / Hammer
Raydrik – Lvl.4 General / 52HP / Silver Axe
Mareeta – Lvl.18 Myrmidon / 38HP / Silver Sword
Nanna – Lvl.16 Troubadour / 25HP / Physic
Saias – Lvl.3 Sage / 41HP / Bolganone, Physic
Eyvel – Lvl.1 Swordmaster / 38HP / Silver Sword
Salem – Lvl.17 Dark Mage / 33HP / Nosferatu
Olwen – Lvl.1 Dark Knight / 40HP / Arcthunder
Finn – Lvl.19 Cavalier / 41HP / Finn’s Lance
Group B
Ulster – Lvl.16 Myrmidon / 37HP / Steel Sword
Larcei – Lvl.17 Myrmidon / 37HP / Silver Sword
Seliph – Lvl.2 Swordmaster / 43HP / Seliph’s Blade
Fee – Lvl.16 Pegasus Knight / 29HP / Steel Lance
Julius – Lvl.4 Sorcerer / 48HP / Thoron
Ced – Lvl.19 Mage / 38HP / Rexcalibur
Arthur – Lvl.16 Mage / 31HP / Elwind
Julia – Lvl.1 Sage / 35HP / Thoron
Ares – Lvl.3 Dark Knight / 53HP / Silver Sword
Altena – Lvl.1 Wyvern Lord / 55HP / Silver Lance
Group C
Sigurd – Lvl.4 Paladin / 51HP / Sigurd’s Lance, Spear
Arvis – Lvl.5 Sorcerer / 50HP / Bolganone
Jamke – Lvl.18 Archer / 35HP / Killer Bow
Arden – Lvl.18 Knight / 36HP / Steel Lance
Quan – Lvl.1 Paladin / 51HP / Silver Lance
Ethlyn – Lvl.1 Valkyrie / 37HP / ArcThunder, Physic
Raquesis – Lvl.16 Troubadour / 29HP / Recover
Deirdre – Lvl.17 Dark Mage / 32HP / Nosferatu
Ayra – Lvl.20 Myrmidon / 37HP / Silver Sword
Lewyn – Lvl.3 Sage / 43HP / Rexcalibur
Walktrhough
As you can tell from the list, the opposing forces here are a good deal stronger than the ones in the Champions of Yore pack. You may want to wait to tackle this map until your party has started their second level tiers, and build up some of your support ranks to A or better.
Your party is placed just northeast from the center of the map (marked by an open Village). There are 2 allied groups of 5, placed just northwest of the center and at the far southwestern edge. Enemy Group A is located just south of the center village, Group B is in the far southeastern corner, and Group C is due west, just below a castle.
In the early rounds, Leif will break away from Enemy Group A to move against Ally Group B, while the rest of Enemy Group A will move to engage Ally Group A. Your allies will largely be acting as a diversion to soften up the enemies until you can clean them up, but Ally Group A is capable of clearing most of Enemy Group B before your party is able to engage. At the End of each round, hero characters like Leif and Finn regenerate a significant amount of HP, but it’s possible that Leif may fall to Ally Group B long before you can face him. “My Unit” is able to talk to King Marth if you’re interested in a little more story.
If you’re having trouble with the enemies, keep your troops out of attack range and allow Ally Group A to charge forward; you can come in behind them and clean up the rest as they go along. By the time Ally Group A is defeated, you should only have to deal with a few stragglers from Enemy Group B. This will leave you with Enemy Group C who’ll have pulled back to the castle after defeating Ally Group B.
Unfortunately, by this point it will no longer be possible to stay out of attack range, and with the bridge acting as a choke point, it’ll be important to place your strongest troops first. Enemy Group C has a rather large attack range due to a larger ratio of mounted and ranged units, meaning your frontline will have to endure successive attacks during the enemy phase.
After you finish the battle, Chrom and “My Unit” will stumble upon an Einherjar card that will allow you to recruit Leif.